Ubisoft responds to Ghost of Yotei and Assassin’s Creed Shadows comparisons as its own open-world samurai game slips to 2025, stressing its dual protagonist approach
“All the focus” is on polish and delivery at Ubisoft
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
The reveal ofGhost of Yotei, the de facto Ghost of Tsushima sequel and the latest open-world adventure from Sucker Punch, drew a lot of comparisons toAssassin’s Creed Shadowsat this week’sPlayStation State of Play. WithUbisoft’s own open-world samurai epicnow delayed to 2025, the same year Ghost of Yotei is targeting for launch, those comparisons intensified and ultimately reached the publisher’s executives, with CFO Frederick Duguet fielding a question about Ghost of Yotei in a conference call earlier today, September 25.
“Ghost of Yotei, the sequel to Ghost of Tsushima, looks to me – perhaps I’m not into it deeply enough – but it looks an awful lot to me like Assassin’s Creed Shadows,” one investor said during the call’s Q&A portion. “We’re talking about that game, Ghost of Yotei, coming out in 2025. Is there a risk that you start bumping into that one, that people will not buy Shadows because they’re waiting for Ghost of Yotei in a few months' time to get their fix of a Japanese game in that vein?”
“On the competition related to Assassin’s Creed Shadows, the focus really is to make sure we deliver a fantastic experience with this dual protagonist approach with different and complementary gameplay, with Yasuke and Naoe, in the setting taking place in this feudal Japan, which should be really enticing,” Duguet replied. “All the focus and everything that really informs our decision is to make sure that we polish the game and provide this fantastic promise.”
Ghost of Yotei is still listed as a PS5 exclusive (Ghost of Tsushima only came to PC years later), while Assassin’s Creed Shadows, which increasingly looks like a critical moment for Ubisoft, will be a multiplatform release, so the arena for open-world feudal Japan competition is relatively limited.
Ubisoft is leaning into its own spin on the period, specifically the Azuchi-Momoyama period from roughly 1568 to 1600, as well as Shadows' two protagonists to stand out. Yotei, meanwhile, is set in 1603 in what’s now Hokkaido, Japan, and stars new solo female Ghost Atsu .
“I am the Ghost of Yotei” - Dragon Age: The Veilguard actor adopts the vengeful mask as Sucker Punch explains why it moved on from Tsushima’s Jin Sakai.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Austin freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree, and he’s been with GamesRadar+ since 2019. They’ve yet to realize that his position as a senior writer is just a cover up for his career-spanning Destiny column, and he’s kept the ruse going with a focus on news and the occasional feature, all while playing as many roguelikes as possible.
Assassin’s Creed Shadows aims to “restore the balance” between the series' historical and modern stories
Assassin’s Creed Shadows lead shuts down “attacks driven by intolerance” over the game’s Black samurai and woman warrior, condemns “personal attacks” against devs
In a first for Dragon Age, The Veilguard director reiterates the RPG won’t have DLC as BioWare pivots to work on Mass Effect 5