The best Stellar Blade skills and abilities

The best skills in Stellar Blade vary from tree to tree

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The best Stellar Blade skills and abilities are spread across five various skill trees, powering up combat through enhancements to your agility, charging up your skills quicker, giving you more options or simply teaching you deadly new attacks. If you’re looking at how to build up Eve and want some indication of what to aim for, we’ll explain the best abilities and skills in Stellar Blade below, as well as how you can unlock the two locked skill trees.

Best Skills in Stellar Blade

The best skills in Stellar Blade are laid out below, broken up into their respective skill trees. If you want to know about the two locked Skill Trees, that info is at the bottom of the guide beneath this section.

What are the locked Skill Trees in Stellar Blade?

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Minor spoilers to follow,but there are two locked Skill Trees when you start playing Stellar Blade, with no indication of how to unlock them or what they do. In fact,both are unlocked simply through core story progression.One of them is the “Tachy” skill tree, focused on a special temporary super-mode, and the other is the “Burst” skill tree, a new set of triggered abilities and attacks attached to a chargeable meter, like a sibling to the Beta skill tree.Both of these should be unlocked by the 10 hour mark,assuming you’re following the main story and not spending too much time on other content.

Once you do have them of course, you’ll have new skills to choose from and spend skill points on. I’ll cover the best picks for those now.

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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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