Marvel's Blade director points to Baldur's Gate 3 studio as an example of the multiplayer "potential" of immersive sims

Marvel’s Blade director points to Baldur’s Gate 3 studio as an example of the multiplayer “potential” of immersive sims After Deathloop Dinga Bakaba considers the future of multiplayer imsims When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. The director ofMarvel’s Bladesays there’s “some potential” for immersive sims to move towards increased multiplayer possibilities. Responding to resurfaced comments from immersive sim legend Warren Spector (viaGame Developer),Deathloopand Blade director Dinga Bakaba suggested that multiplayer is a “viable hybridation” for games like Dishonored or Deus Ex....

April 21, 2024 · 4 min · 650 words · James Martin

No Rest for the Wicked dev explains that its ARPG is - and isn't - like Dark Souls by giving players the "crazy" moves usually reserved for Soulslike bosses

No Rest for the Wicked dev explains that its ARPG is - and isn’t - like Dark Souls by giving players the “crazy” moves usually reserved for Soulslike bosses “Now you can do all these crazy moves” When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. No Rest for the Wicked- a new action RPG from the studio behind Ori and the Blind Forest - both is and isn’t like Dark Souls, according to one developer....

April 21, 2024 · 3 min · 549 words · Dr. Jordan Shepherd

Helldivers 2 Game Master Joel works to fix "inconsistent" liberation results, but lacking in-game communication tools is the bigger problem

Helldivers 2 Game Master Joel works to fix “inconsistent” liberation results, but lacking in-game communication tools is the bigger problem Liberating planets should automatically affect nearby ones, but the system doesn’t “have the functionality yet” When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. Liberating planets onHelldivers 2’sgalactic war table should affect other territories linked by invisible supply lines, a system that one dev admits can be “inconsistent,” but that’s not the game’s most pressing issue right now as a lack of in-game communication tools means more casual divers are left out of the loop....

April 20, 2024 · 3 min · 593 words · Katherine Fisher

Inside Citizen Sleeper 2: Starward Vector, the indie RPG sequel with Mass Effect in its sights

Inside Citizen Sleeper 2: Starward Vector, the indie RPG sequel with Mass Effect in its sights Interview | Edge magazine takes a giant leap into the shifting landscape of the Starward Belt When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. When Gareth Damian Martin started making Citizen Sleeper in 2020, as a solo developer with just one release to their name, they didn’t expect too much....

April 20, 2024 · 17 min · 3541 words · Sarah Murillo

The $8 Palestinian Relief Bundle includes 370 games, comic books, and TTRPGs normally worth over $1,600

The $8 Palestinian Relief Bundle includes 370 games, comic books, and TTRPGs normally worth over $1,600 A Short Hike and so many more cool indies join to raise funds When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. Independent creatives have joined together to form The Palestinian Relief Bundle - which gives you over 300 video games, tabletop manuals, soundtracks, and comic books for just $8 - to raise funds for the Palestine Children’s Relief Fund charity....

April 20, 2024 · 3 min · 457 words · Amy Thomas
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