How to find Astrolabe and Antiquarian cards in Nightingale

Major Arcana cards in Nightingale are made at the Simple Enchanter’s Focus

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The Nightingale Astrolabe Card and Antiquarian Card can be found by completing Sites of Power and then crafting them at your own base with ink, paper and essence. These single-use major arcana are used to set the difficulty and decide the occupants of the realms you access via portals. Both cards are essential for progressing through the plot, so if you need to work out how to get the Astrolabe or Antiquarian Card in Nightingale, we’ll cover the details below.

How to get the Astrolabe Card and Antiquarian Card in Nightingale

In Nightingale the Antiquarian Card and Astrolabe Card can both be found byunlocking the recipes at Sites of Power, thencrafting your own at a Simple Enchanter’s Focus, built at your camp with the following materials:

Once you have the Simple Enchanter’s Focus built, you’ll be able to create Realmcards, Infusions, Enchantments and more besides. More card recipes will be made available to you as you progress through the story and earn rewards. However, you need to complete twoSites of Power, one to unlock each card’s recipe.

Nightingale LineageNightingale T1 EssenceNightingale HeartshotsNightingale Infusions

The Antiquarian Card is at theAntiquarian Site of Power marked on your map, and is locked off for anybody with aNightingale Gear Scorebelow 20 (you’ll have to get through a small gauntlet of enemies and kill the Fabled Automaton Knight at the bottom). TheAstrolabe Site of Poweris the same way - marked on the map - but this time you’ll need a Gear Score of 30 or higher, with a tougher Fabled Automaton Bishop to kill.

Fortunately,both cards are built with the same easy recipe at the Simple Enchanter’s Focus.

Like all major arcana Realmcards, both are single-use once you put them in a portal, but you can craft more at your Focus whenever you feel so inclined.

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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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