How long does it take to beat Dragon Age The Veilguard?

DA Veilguard is roughly 30-40 hours to beat the story, and potentially over twice that

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How long is Dragon Age Veilguard? The time to beat will vary significantly depending on how much you engage with side content, but then again, this is one of those games where what’s “optional” is a little harder to parse out, for reasons we’ll explain below while making an effort to be as spoiler free as possible. Let’s talk about the length ofDragon Age The Veilguard, including time to beat and 100% completion.

Dragon Age Veilguard Length and time to beat explained

How long to beat Veilguard? Well, with members of GamesRadar+ having not just beaten but achieved 100% completion on Dragon Age 4, we can confidently lay out these times to beat:

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Obviously these are rough estimates, with variation for different skill levels and platstyles, but should work as a general ballpark figure for those looking to know how much content and adventure is ahead of them.However, Veilguard’s relationship to what is mandatory or not is a little… hard to figure out. While there’s plenty of content beyond the main story that players technically don’t have to do, that contentdoesimpact the main plot and ending of the game - so while it’s optional, it’s also part of the critical path, if you see what I mean. Choices have consequences, and there are choices connected to side quests that ultimately impact the main narrative in meaningful ways. We can’t really say more without spoiling it, but what’s above should give you all the key information about the length of Dragon Age Veilguard.© GamesRadar+. Not to be reproduced without permission

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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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