Hades 2 Patch 2 is here and absolutely loaded with massive balance changes for the roguelike’s weapons, and Boon updates are coming next
Basically every weapon in Hades 2 just got a buff of some kind
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Remember howHades 2developer Supergiant told us not to expect any big balance changes until later? Well, later has officially come. Hades 2 Patch 2 is here, and it’s stuffed with game-changing weapon updates.
“Among the improvements in this patch, look for many new UI icons as well as weapon-related balance changes aimed at enhancing core combat and related choices,” Supergiant says in thepatch notes. “Your feedback and volunteered gameplay data help inspire our changes, so thank you for playing! Stay tuned for Boon updates in our next patch.”
For starters, all five currently unlockable weapons have been retouched. Here’s the full list of changes, all inspired by community feedback:
On top of that, multiple aspects fo the Nocturnal Arms have been adjusted, with some reworked outright. Further still, dozens of Daedalus Hammer upgrades have been reworked or removed, and replaced with all-new effects. Here are a few standouts from the laundry list of hammers:
It just keeps going. Multiple Hexes of Selene have been buffed (generally with reduced Magick requirements), several enemies have been strengthened as well, timers thankfully now pause in Charon’s shop, and “you now can fully control the game using keyboard only if you rebind Attack and Special.” It’s a humongous patch that ought to dramatically shake up how the game feels, which is exciting to see so early in Hades 2’s Early Access journey. I can’t wait to see what they do with Boons in Patch 3.
Hades 2 turned one bug into a feature after a fan-favorite roguelike character unexpectedly yeeted themselves into the abyss.
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Austin freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree, and he’s been with GamesRadar+ since 2019. They’ve yet to realize that his position as a senior writer is just a cover up for his career-spanning Destiny column, and he’s kept the ruse going with a focus on news and the occasional feature, all while playing as many roguelikes as possible.
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