Dead by Daylight dev says The Casting of Frank Stone came directly from fans asking for a single-player experience

“Our fans have been requesting quite a lot” says Behaviour Interactive

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As part of theFuture Games Show Summer Showcase, we’ve got some fresh new info about The Casting of Frank Stone - the upcoming single-player Dead by Daylight game that’s in development as a joint partnership between Behaviour Interactive and Supermassive Games.

In an exclusive new interview, both Behaviour and Interactive and Supermassive Games help shed light on the hotly anticipated title, with Dave Richard, senior creative director at Behaviour Interactive, admitting that a single-player experience is something “our fans have been requesting quite a lot”.

Described as a “classic Supermassive cinematic adventure game” by Supermassive Games' creative director, Steve Goss, The Casting of Frank Stone will tell a dark, grizzly serial killer horror story that starts with a missing child in 1963.

“One thing we really latched onto quickly was the idea of how a piece of creative art could become a vehicle for horror. In our case, that’s a Super 8 film that’s being made by a group of teenage characters on the site of an infamous serial killer’s crimes,” explains Paul Martin, game director at Supermassive Games. “That felt like a vehicle where we could bring in other influences of horror that we really liked.”

With the two developers using the same source material for both The Casting of Frank Stone and Dead by Daylight, they’re hoping that Dead by Daylight fans will see the connections between the two games.

The Casting of Frank Stone is dropping sometime in 2024, but with no concrete date set, you canwishlist the game on Steam nowto stay up to date on this joint venture.

If you’re looking for more excellent games from today’s Future Games Show, have a look atour official Steam page.

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Sam Loveridge is the Global Editor-in-Chief of GamesRadar, and joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she’s also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she’s in charge of the site’s overall direction, managing the team, and making sure it’s the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin’s Creed, The Sims, and more. Basically, she loves all games that aren’t sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.

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