Bodycam brings FPS action to an ultra-realistic world that has to be seen to be believed
The power of Unreal Engine 5 is being unleashed to create the first photorealistic multiplayer shooter
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Bodycam is being made by just two French developers at Reissad Studio, but if you’ve witnessed the exclusive trailer shown during theFuture Games ShowSummer Showcase then you may not have been able to believe your eyes.
By harnessing the power of Unreal Engine 5 to produce highly detailed environments and combining it with clever video tricks such as image degradation and chromatic aberration through a fish-eye lens, brothers Luca and Leo have produced an effect that perfectly captures the view through an eponymous bodycam. The ultra-realistic results this produces trick your brain into feeling as much like you’re watching found footage as playing a video game, which gives it an almost survival horror-like quality.
This effect extends beyond the environments, with guns and explosions making satisfyingly loud noises and fallen enemies realistically rag-dolling down stairs and off roofs, their faces automatically covered with digital blurring to heighten the feeling of witnessing actual footage being played back.
The developers have focused on realism, with movement and shooting through the view of a bodycam feeling very different to the usual FPS controls, so you’ll need to adapt if you want to fight through to victory in the various game modes. Alongside the standard Deathmatches and Team Deathmatches, a fresh take on Search and Destroy titled Body Bomb will encourage competition while pushing your team’s cooperation and communication to the limit.
Bodycam is out right now on PC so you canpurchase it on Steam, orjoin the Discord serverandfollow on Twitterto stay up to date with the latest news.
If you’re looking for more excellent games from today’s Future Games Show, have a look atour official Steam page.
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Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 600 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.
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