Assassin’s Creed Shadows seemingly resurrects a cut assassination animation from a 12-year-old Assassin’s Creed 3 demo
The demo was never made available to the public
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Assassin’s Creed Shadowslooks to be reviving a long-lost stealth takedown from Assassin’s Creed 3.
A couple of years ago, YouTuber Kuriatsu managed to get their hands on pre-release footage of Assassin’s Creed 3 that had never been shown to the public before. At around the 15 minute mark in the video below, the YouTuber shows off an unused assassination animation, taken from a private demo allegedly showcased at PAX East in 2012.
The animation itself features Connor taking down an English soldier with a brutal stab to the neck, before rolling forward on the ground to seamlessly transition back into his running animation. Curiously, this animation was never found in Assassin’s Creed 3 whatsoever, so it appearsUbisoftapparently decided to scrap the assassination, for some reason.
The Reddit user below has realized that this animation is actually clear and present in the upcoming Assassin’s Creed Shadows. In a gameplay trailer for Ubisoft’s forthcoming game, Shinobi protagonist Naoe takes down a Japanese soldier while their back is turned, but deftly rolls on the ground afterwards to continue sprinting unimpeded.
We’re obviously not privy to why Ubisoft seemingly scrapped the animation from Assassin’s Creed 3, or why it’s apparently resurrecting it for Assassin’s Creed Shadows. What it does likely bring to the new game, though, is a sense of urgency for Naoe - if you’re really racing to find and eliminate a target, taking down a guard without stopping in your tracks should be vital.
You can also check out our guide onwhere to pre-order Assassin’s Creed Shadowsto see what pre-order bonuses are on offer from Ubisoft.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.
Assassin’s Creed Shadows aims to “restore the balance” between the series' historical and modern stories
Assassin’s Creed Shadows lead shuts down “attacks driven by intolerance” over the game’s Black samurai and woman warrior, condemns “personal attacks” against devs
In a first for Dragon Age, The Veilguard director reiterates the RPG won’t have DLC as BioWare pivots to work on Mass Effect 5