After The Finals, another group of former Battlefield devs are trying to create “the most realistic and exciting destruction effects in the industry”

EA wants to create its own impressive destruction effects

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One of EA’s Battlefield support studios is looking for someone to help create “realistic” and “exciting” destruction effects on an upcoming project.

As spotted byTech4Gamers, EA is currently hiring for a VFX Director to join Ripple Effect, the studio responsible for Battlefield 2042’s remastered maps, and is hoping that the successful candidate will help the developer “create the most realistic and exciting destruction effects in the industry.” No pressure then.

Other than that, thejob listingdoesn’t give us any more of an insight into what the studio is working on. All we know is that the VFX need to be “hyper-realistic” and optimized for “multiple platforms.” If you head over to Ripple Effect’swebsite, you’ll only find Battlefield games listed, but that doesn’t necessarily mean that the shiny new destruction effects are for an upcoming Battlefield game.

That being said, EA’s CEO, Andrew Wilson, did say thatthe Battlefield series remains a “meaningful part” of EA’s future. In the same breath, Wilson revealed that thenext Battlefield will be a “reimagination” with a “connected ecosystem,“although fans aren’t completely sold on the idea just yet.

It’s hard to think about Battlefield and destruction effects without being reminded of The Finals, a shooter by Embark Studios, which is made up of a few former Battlefield developers. The new game hasthe best destruction physics we’ve ever seen, causing its players todestroy entire maps just to push its destructive capabilities to the limit.

It’s interesting to see more Battlefield developers looking to channel The Finals' style of shooter. It’s also no surprise though, since it managed togain 10 million players just 15 days after its stealth launch.

Fancy playing something other than Battlefield and The Finals? Take a look at ourbest FPS gameslist.

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After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I’m also known to write about the odd Korean drama for the Entertainment team every now and then.

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