Final Fantasy 14 devs made the Viper job because the MMO's community wanted to feel like a Sword Art Online icon, but immediately ran into a problem: "Kirito is kind of overpowered"
Final Fantasy 14 devs made the Viper job because the MMO’s community wanted to feel like a Sword Art Online icon, but immediately ran into a problem: “Kirito is kind of overpowered” You didn’t make it easy on them When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. Final Fantasy 14 director and producer Naoki ‘Yoshi-P’ Yoshida says Dawntrail’s new Viper job was partly shaped by the MMO community’s desire to play a two-sworded melee DPS character who felt like Sword Art Online’s Kirito....